With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Character Art Intern to join the team and help us in crafting the high caliber games our fans have come to expect.
Responsibilities
- Bringing interesting and believable 3D character models to life, with or without concept art. Assets involved: humanoids, monsters, animals, clothing, armor, weapons, hair and much more.
- Creating, baking and unwrapping high quality 3D models, created in Zbrush and Maya and texturing them with Substance Painter (or equivalent 3D or 2D packages).
- Ensuring character models follow technical guidelines by working closely with other departments such as Concept art, Design, Tech Anim and Tech Art.
Requirements
- Currently enrolled in 3rd Level education in a course with an official internship programme
- Experienced in using Zbrush, Maya (or equivalent), Substance painter and game engines such as Unreal/Unity.
- Solid understanding of human anatomy and an excellent feeling for shape, colour, lighting and composition.
- Good communication skills, able to work in a team and both give and take creative input.
- A strong interest in medieval/fantasy/steampunk characters and creatures.
- Proficient written and spoken English
What We Offer
- An international team of over 600 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel
- An open, collaborative environment where ideas are welcome and encouraged
- A managerial team consisting of highly experienced game developers at the top of their fields
- Sharing hobbies and passions with like-minded colleagues
- Inclusive environment with many activities organized by the studios or the employees
- Commitment to making the best game possible for the fans, including listening to community feedback
Skills
Zbrush — Maya — Substance Painter — 3D Modeling — Texturing — Character Art — Unreal Engine — Unity